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Computer Graphic in Printing
UNIT-1
Overview of Computer Graphics
Computer Graphics is the art and science of generating visual images using computers. It is widely used in printing, packaging design, publishing, animation, gaming, and industrial design.
Types of Computer Graphics
1. Interactive Graphics
2. Passive Graphics (Non-interactive graphics)
Advantages of Interactive Graphics
1. Real-time Manipulation – Allows designers to instantly see changes.
2. Improved Design Accuracy – Easy corrections and precise measurements.
3. Better Visualization – 3D previews of packaging, product mockups, or illustrations.
4. Faster Decision Making – Immediate feedback helps speed up design approvals.
5. Enhanced Learning & Training – Simulations in printing, packaging, and industrial design.
Introduction to 2-D and 3-D Graphics
A) 2-D Graphics (Two-Dimensional)
B) 3-D Graphics (Three-Dimensional)
Display Devices
Display devices are hardware used to visualize graphics on a screen.
A) CRT (Cathode Ray Tube)
1. Refresh CRT / Random-Scan Monitor
2. Raster-Scan Monitor
B) Color CRT Monitors
C) DVST (Direct View Storage Tube)
D) Plasma-Panel Displays
E) LED and LCD Monitors
Hard Copy Devices
1. Printers – Inkjet, Laser, Thermal, 3D Printers.
2. Plotters – Used for large-scale designs, banners, engineering drawings.
UNIT-2
Language and File Formats
In graphic arts, publishing, and printing, document processing languages and file formats are essential for creating, editing, storing, and transmitting digital content. The choice of language/format affects compatibility, quality, and workflow efficiency.
A) Document Processing Language (DPL)
Definition: A Document Processing Language is a type of programming or markup language used to describe the layout, content, and formatting of documents so that they can be printed, displayed, or shared digitally.
Purpose:
Common Document Processing Languages
B) Document File Formats
Purpose: File formats define how digital data (text, images, vector graphics) is stored for processing, editing, or printing.
File Format
Type
Features / Usage
.doc / .docx
Word processor
Editable text, basic layout; used for manuscripts, letters, text content.
.pdf
Portable Document
Print-ready, preserves fonts & layout, widely used in publishing & packaging proofs.
.eps
Encapsulated PostScript
Vector graphics; scalable for logos, illustrations; compatible with professional printers.
.ai
Adobe Illustrator
Vector-based design; used for packaging artwork, illustrations, labels.
.indd
Adobe InDesign
Page layout software; multi-page documents, magazines, brochures.
.tiff / .png / .jpg
Image formats
TIFF → high-quality printing, PNG → web & transparent graphics, JPEG → photos.
.svg
Scalable Vector Graphics
Vector for web or digital packaging; scalable without quality loss.
C) Key Points on DPL & Formats
1. Device Independence: DPLs like PostScript ensure consistent output on any printer.
2. Workflow Integration: PDF, EPS, AI files can move seamlessly between designer → prepress → printer.
3. Editing vs Final Output: Word docs are editable; PDF/EPS are mostly final output formats.
4. Vector vs Raster: Vector (EPS, AI, SVG) → scalable without quality loss. Raster (JPEG, PNG, TIFF) → pixel-based; quality depends on resolution.
POST SCRIPT LANGUAGE
RIP (raster image processor): A RIP operate by transforming the font-end instruction form the HOST DTP/EPS system, which are stored in post script language.
The post script language consist of 300 command that instruct the programme to move to certain point, draw lines, fill box. Select type. In an application programme files is create and stored in internal format when these file is converted in to post script and it is converted PS code.
The save file is send to output device, where the interpreter execute the code and translate the page into raster image in the coordinate system of the output device.
Create a list of all the object on a page, known as a ‘display list’.
The raster image sent to the marking engine which produces it into film or paper.
Two types of RIP:
1. Hardware and software (RIP)
a. Software: the process of converting the received image data into bitmap of device pixel values is known as RIP.
Each RIP has limit on the overall size of each single graphic. It can handle at any-one time with just below A3, for example being the maximum some RIP’s can handle. Adobe, the originate and developer of post script has issued licenses for RIP design which continue to improve to take account of development such as postscript levels 2 & 3.
Most forms of powerful output device are controlled by a RIP from, for example, color copiers transformed into color printers to image setters and CTP systems. RIP are designed to run apple mac, PC and UNIX platforms. General purpose RIP’s driving a wide range of output devices.
The MGI ‘JETSTREAM’ RIP has facility to support color copiers, electrostatic and inkjet printers, as well as image setters on the apple mac, PC or UNIX platform.
Major process companies such as linotype-hell (now Heidelberg prepress) and Agfa has developed RIP to drive their specific range of image setter.
1. Linotype-hell developed the ‘DELTARIP’ to drive some of image setter. It consist of three parts, delta software, delta workstation and delta tower.
Delta software is drives the A3+ Quas or B2 Herkules and dry-setter image setter.
Delta workstation is based on a PC running Windows NT.
The delta tower looks after the screening requirement.
2. Afga has developed the ‘COBRA’ software RIP run on a UNIX platform SPARC workstation which is capable of driving image setters and other input and output devices simultaneously.
Electronics for imaging (EPI) are well known in the industry for their fiery RIP’s converting color copier into color printers, the range has to cover large format digital printing.
Proprietary/Delicated RIP’s developed by harlequin company and produced its own postscript interpreters.
Rich RIP’s which are very popular in high-end workflows driving image setters, plate setter, digital proofing system and digital presses.
Function of RIP:
1. Trapping
2. Imposition
3. Color conversion to CMYK
4. Half-toning and dot gain compensation
5. OPI image storage.
1. Vector Graphics
Definition:
Vector graphics represent images using mathematical formulas — points, lines, curves, and polygons.
Characteristics:
File Formats:
2. Bitmap (Raster) Images
Bitmap images are composed of a grid of pixels, each having a specific color.
3. Life-Size Images
Applications:
Considerations:
1. Resolution: High DPI (dots per inch) is needed for print quality (usually 300 DPI or more).
2. Vector vs Bitmap:
4. Image Compression
Types of Compression:
1. Lossless Compression:
2. Lossy Compression:
Advantages:
5. Linking Objects to URLs for Web Pages
Applications in Graphic Arts / Web Design:
Implementation:
1. HTML Example:
<a href="https://www.example.com">
<img src="packaging-design.png" alt="Packaging Design">
</a>
2. Software Tools:
Benefits:
6. Portable Document Format (PDF)
Key Features:
7. Print Document Format (PDF/X)
8. PDF Workflow Systems
Workflow Example:
1. Designer creates layout → exports PDF/X.
2. Prepress checks PDF for errors (fonts, images, colors).
3. RIP converts PDF pages to raster for printing.
4. PDF sent to press → printed output matches digital proof.
9. Print Job Ticket Format (PJTF)
Contents of PJTF:
10. Raster Image Processing (RIP)
Workflow:
11. Linking & Electronic Dot Generator
A) Linking
B) Electronic Dot Generator (EDG)
12. Publishing Software
A) PageMaker
B) CorelDraw
C) Other Popular Publishing/Design Software
UNIT-3
FILE FORMAT:
1. GIF: (graphic interchange format) it format on the web and storing picture like-live drawing and simple cartoon.
2. JPEG: (joint photographer’s expert group) it stores full color information 24 bit/ pixel and much small than GIF’s.
3. TIFF: bitmap files (tagged image file format) it storing bitmap and does not oriented image or text.
It has different level based on no. of color or grey.
It transport for raster image and desktop publishing format.
4. PICT: (macintosh format) it based on quick draw, the mac’s native graphic language object and bitmap can be write white, black, cyan, magenta, yellow, red, green, and blue can hold resolution greater ’72 dpi’.
It is readily imported but poorly supported by publishing application.
5. DCS: (desktop color separation) DCS is a file format that creates four color separation by saving image as a set of ‘EPS’ file. It is used to exchange color data between retouching, separation and page layout.
The complete preview image is store in one file. The individual ‘CMYK’ color plate are stored in separate file. It advantage editing program easily support.
6. PDF: (portable document file) it used to represent a document of the application software, hardware. The PDF writer available both in MAC and WINDOW. It useful for interactive viewing.
7. Post script: a method to describe typographic as vector or outlines at same time introduce PS language. It used for raster based printer and in file include all type and graphic information.
8. EPS: (encapsulated post script) in the ‘EPS’ file special function like transfer curve, screen rulling and separation information embedded in the file that cannot be changed once it leave the creator of the file.
EPS used for storing object oriented and bitmapped software and it has two sub-type-ASCII (text) and binary (hexadecimal).
ASCII format contain two version one is high resolution ‘PS’ description for printing on ‘PS’ device and second is low bitmapped PICT preview and it can be display on the monitor without PS
UNIT-4
Interactive Graphics
Concept of Positioning and Pointing
Examples:
Interactive Graphic Devices
These are hardware devices that allow users to interact with graphical objects:
Device
Description
Use
Keyboard
Traditional input device
Shortcut commands, numeric input, text editing
Touch Panel / Touch Screen
Detects finger or stylus input
Direct selection, design manipulation, on-screen annotation
Light Pen
Detects light from CRT screens
Pointing & selecting objects (used in older CAD systems)
Graphic Tablets
Pressure-sensitive pen on tablet
Drawing, sketching, vector illustrations
Joystick
Manual control stick
Moving cursor or rotating objects in 3D graphics
Mouse
Pointing device
Selection, dragging, drawing, menu navigation
Voice System
Voice commands for graphics control
Hands-free operation, accessibility features
Interactive Graphical Techniques
A) Basic Positioning Methods
B) Constraints
C) Grids
D) Gravity Field
E) Rubber-Band Methods
F) Sketching
G) Dragging
H) Inking and Painting
Computer Graphic Software
Example: GKS (Graphical Kernel System)
Components:
1. Primitives
2. Attributes
3. Viewport
4. Display Subroutines
Applications of GKS: